Age Of Mythology GOLD Edition Full PC Game
Game TypeRl-time strategy
Game Play
Like many other rl-time strategy games, Age of Mythology is based on defting enemy units and towns, building your own units and towns, training villagers and fighters. In this way, players are able to deft and conquer rival towns and civilizations. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. ch upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement. However, upgrading requires a sum of resources to be paid and a certain prerequisite building to be constructed.
In this screenshot, an Egyptian town under attack by the Norse, defending itself using the meteor god power.There are three playable civilizations in Age of Mythology: the Greeks, Egyptians, and Norse. ch civilization has three "major gods"—deities such as Zeus or Odin. The player chooses their major god before the game begins. Every time a player advances to the next age, a "minor god" is selected. Minor gods are slightly less significant historically than their major counterparts. Some minor gods include Bast and Aphrodite. All gods grant the player unique technologies, myth units, and a unique "god power"—A one-time special ability that can either damage an opponent, or benefit the player that uses it.
There are four major resources in Age of Mythology: food, wood, gold, and favor; unlike previous games by Ensemble Studios, this game does not include the stone resource. Resources can be used to train units, construct buildings, and resrch technologies, among other things. Civilian units—namely, the Greek villagers, Norse gatherers and dwarfs, the Egyptian laborers, and fishing boats—are used to gather resources. Hunting animals, gathering berries, harvesting livestock, farming, and fishing are all methods by which food can be gathered. Wood is gathered only by chopping down trees, and gold is gathered from either gold mines or from trade. ch civilization can purchase upgrades that incrse the rate of gathering these resources. Favor is acquired in different ways by different civilizations: Greek players gain it by having villagers pray at temples; Egyptian players rn it by building monuments; and Norse players receive it by fighting/hunting animals or by possessing heroes. Resources can be exchanged at a player's market, with the exception of favor.
Download This Game via Resumable Links in Rar Files
Part 1 Size:858MB
Part 2 Size:154MB
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